(you’ll need a browser with WebGL enabled; the latest version of Google Chrome and a decent computer should do it)
There’s also a less-well-tested version for Persona 4 I made by request. I’m pretty sure this crashes randomly due to the address the music selection routine stores its RNG seed at.
I study Japanese as a hobby and commonly come across Japanese characters (kanji) I don’t know in the wild. Since I can’t type a character I don’t know to look it up, the next best thing I can do is break it into parts (radicals) that I do recognize and search for those. I use a website called WaniKani to study kanji which teaches its own radicals with names that are designed to easily fit into mnemonics. Unfortunately, other learning materials do not use the same names, so I can’t just type the radical names into an online dictionary. So, I wrote a simple webpage that allows me to search Wanikani’s data for all kanji that contain a combination of radicals. It’s even got autocomplete! Fancy.
A parallel finite element method library I built as a class project using PETSc and MPI. It supports 1D/2D/3D problems with box element meshes. It supports domain decomposition and loading meshes from the Gmsh “MSH” format. The documentation is currently nonexistant – I’ll do a writeup someday. It’s available on BitBucket..